Bleach Broken Chains

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A Bleach RP


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    Dios De la Tierra

    Kueshi
    Kueshi
    Level 26


    Posts : 99
    Points : 5225
    Join date : 2010-07-08
    Age : 33
    Location : VA, USA

    Dios De la Tierra Empty Dios De la Tierra

    Post by Kueshi Wed Jul 14, 2010 3:27 am

    ~ ~ ~ ~ ~ ~ ~ ~ ~Sealed~ ~ ~ ~ ~ ~ ~ ~ ~
    Name: Dios de la Tierra

    Type: Katana

    Looks: Simple katana. Black hilt wrap with a silver guard.

    Sub-type: Normal

    Camo: No

    ~ ~ ~ ~ ~ ~ ~ ~ ~Resurreccion~ ~ ~ ~ ~ ~ ~ ~ ~
    Release Phrase: rompe la tierra, Dios de la Tierra!

    Representation: Titan

    Aspect of Death: Vengeance

    Family: Earth

    Looks: Once released, Kueshi’s body is covered in red crystals. He has spikes shooting away from him off of his shoulders and elbows, as well as spikes extending from his wrists, knees, and toes. There is a single thin horn extending out and upwards from his forehead. The Zanpakuto also, as it is drawn, is covered in red crystal from the guard to the tip. This crystal is as hard as metal and as sharp as obsidian, making Kueshi nearly invulnerable in hand-to-hand combat. The covering of crystals is only about a half inch to an inch off of his skin as to allow him to move at normal speeds.

    Special Ability: Dios de la Tierra allows Kueshi to create more of the red crystals he is covered in. He has telekinetic control over these red crystals.

    Techs:

    Crystal Generation: Kueshi may generate crystals each turn. Options for him are listed below. This does not count as Kueshi’s action. Kueshi can generate crystals every other post.

    A) Kueshi can generate ten short (Pencil sized) crystal spikes in a turn.
    B) Kueshi can generate one long (half meter, inch thick) crystal spike in a turn.
    C) Kueshi can generate three baseball sized crystal balls in a turn.
    D) Kueshi can generate one kickball sized crystal ball in a turn.
    E) Kueshi can generate two razor sharp Frisbee sized disks in a turn.
    F) Kueshi can generate a 3’x3’ area of rain-drop sized crystals.
    G) (separate cooldown) Kueshi can launch shards of crystal from his sword. The number of total crystals he can launch from his sword is three of any combination of the above options. After he uses those three there is a two turn cooldown to regenerate the crystals on his sword. The sword can still be used during this time, but all other crystal generation stops.

    Telekenesis: Kueshi has the ability to launch the crystals from the point of creation. He can launch them in any order, direction, or quantity. Kueshi has control of however many crystals he creates throughout the battle.

    Crystal Shaping: Kueshi can take any ‘set’ of crystals in one form and change it to a ‘set’ of crystals in another form (IE: I have ten pencil-sized pieces. I can turn them into two Frisbee shaped pieces.)

    Crystal Combination: Kueshi has the ability to combine 'stacks' of Crystal into larger crystals. A 'stack' is defined as anything generated in one turn (unless generated through the sword crystal launching technique which releases three stacks at once.)
    Three stack creations
    A)Three stacks can create one five foot long two inch thick spear
    B)Three stacks can be combined ontop of Kueshi's zanpakuto to make a much larger Nodachi.
    C) Three stacks can be combined yo create a three foot radius shield with razor sharp edges.

    Armor Reinforcement: Kueshi's armor has a likelihood to chip since it is rather hard and made of crystal. Kueshi has the ability to replace any broken crystal chunks with crystal equal to about the area destroyed. If an entire arm is broken, it would take four crystals to fix as an example.
    (4 for an arm, 3 for a helm, 5 per leg, 5 for torso. Smaller pieces such as hands, feet, or large scratches can be repaired with one)
    Kueshi can also add crystal overtop of areas of armor to make it thicker or to trap something inside of his armor.
    Normally only takes one turn/stack. If the object is obscenely large it may take more. Kueshi can keep something inside his armor until he breaks apart the crystals into a different form or until an enemy breaks the crystals.

    ~ ~ ~ ~ ~ ~ ~ ~ ~Segunda Etapa~ ~ ~ ~ ~ ~ ~ ~ ~
    Release Phrase: Cristales Astilla, Dios De La Tierra

    Looks: Kueshi’s crystal armor, as well as any crystals currently active, lose their tint, turning clear as diamonds. Any crystals currently active other than Kueshi’s armor shatter, causing each crystal to break apart explosively, creating a three foot circle around any full sized crystals of crystal dust. Kueshi’s armor gains two horns protruding backwards off of Kueshi’s head and circling downwards 45 degrees before ending in a point. The parts of Kueshi’s body that are visible have red veins running along them that are iridescent and reflect different colors depending on the lighting.

    Special Ability: Kueshi’s Segunda Epta allows him immense control over all active crystals. He retains all previous abilities from his Resurreccion and has the ability to spawn crystals at three times the previous rate. Three previous stacks of crystal make one new stack.

    Techs:
    ---Ability improvements from Resurreccion for Segunda Epta---

    Crystal Generation: Kueshi may generate crystals each turn. Options for him are listed below. This does not count as Kueshi’s action. Kueshi can generate crystals every other post.

    A) Kueshi can generate thirty short (Pencil sized) crystal spikes in a turn.
    B) Kueshi can generate three long (half meter, inch thick) crystal spike in a turn.
    C) Kueshi can generate one five foot long two inch thick spear in a turn.
    D) Kueshi can generate nine baseball sized crystal balls in a turn.
    E) Kueshi can generate three kickball sized crystal ball in a turn.
    F) Kueshi can generate six razor sharp Frisbee sized disks in a turn.
    G) Kueshi can generate one 3’x3’x1” shield with 3” spikes on one side of it.
    H) Kueshi can generate a 9’x9’ area of rain-drop sized crystals.
    I) (separate cooldown) Kueshi can launch shards of crystal from his sword. The number of total crystals he can launch from his sword is three of any combination of the above options. After he uses those three there is a two turn cooldown to regenerate the crystals on his sword. The sword can still be used during this time, but all other crystal generation stops.
    J) Kueshi can generate crystal around the end of the sword turning it into a larger Nodachi.(DUR:6,CD4 after end of duration) This also makes the “Crystal sword launching” ability only have a one turn cooldown for Crystal Generation, as it leaves part of the sword still covered towards the hilt.


    Armor Reinforcement: In Segunda Epta, any minor break in armor can be fixed by designating Crystal generation to armor generation that turn (Like if a glove breaks or there is a big scratch along the armor). Moderate damage can be taken care of in two turns. (A larger piece of the suit breaks like an arm or a leg.) Heavy damage to the suit takes three turns. (The entire torso breaks or half of the suit is destroyed) If the whole suit shatters it takes four turns. Each section can only be regrown three times before it can not be regrown.
    ---NEW Abilities for Segunda Epta---

    Crystal Giant: Kueshi can spawn a crystal giant of approximately 15’ in height. This takes three turns beforehand of Kueshi not generating any crystals. The Giant will last for 5 turns before he breaks apart into three stacks of crystal which Kueshi can control at will. This ability has a 10 turn cooldown from dismissal of the giant.

    Crystalline Maiden: Kueshi can spawn thirty pencil-sized crystals around an opponent in a ten foot radius and send them flying at an enemy. This ability has has a four turn cooldown.


    Crystal Monowire: Kueshi creates two baseball sized spheres five feet apart from each other connected by a single wire barely visible by the human eye. By holding the Crystals apart and holding the line taught, he can use the wire like an invisible blade to strike at the opponent. The wire will break against any bladed weapon of shikai strength or higher, but will rip through limbs and will not break against a hierro, but simply wrap around and trap the arrancar inside. Five turn cooldown. The trap is active until either three turns pass or it is broken. Once the wire is broken, the two orbs can still be controlled, but only count as a third of a stack.

    Crystals Shatter: One stack of crystal can shatter into a fine sand-like substance. The crystal dust can be used as a smoke screen as well as to cut at an opponent, as the sand is still razor sharp. If a crystal shatters inside the opponent, it dissolves, entering their bloodstream, where after ten turns of circulating, Kueshi can make the crystals explode outwards from the opponent; tearing their body to shreds. Kueshi can control when the crystals shatter; but he often chooses to do it when someone does something like try to cut through one of his crystals as a way to throw them off and catch them by surprise.

    Crystal Combination:

    Two stacks of crystal can create a War Hammer, exposing Kueshi’s natural expression of the Titan.

    Three stacks of crystal can create an egg shaped shell around Kueshi, absorbing any incoming damage.

    Crystal Genisis- Spikes: Kueshi can generate Spikes originating from the ground or from other crystal easier than he can creating crystal from thin air. These spikes stay connected to what they were spawned from and are stationary. One spike is about 6” in width and 8’ in length. It jets out of wherever it’s coming from about as quickly as a good punch, making it hard to dodge. Kueshi can either generate one spike per turn, or generate three spikes at once with a four turn cooldown on this ability.


    Last edited by Kueshi on Sat Jul 31, 2010 2:13 pm; edited 6 times in total
    Valintine
    Valintine
    Level 22


    Posts : 222
    Points : 5075
    Join date : 2010-07-10

    Dios De la Tierra Empty Re: Dios De la Tierra

    Post by Valintine Wed Jul 14, 2010 10:26 am

    Need a lot more to looks. Remember, a resurrection is a full body change.

    Are crystals all you can do / want to do? You can add more if you want =)
    Kueshi
    Kueshi
    Level 26


    Posts : 99
    Points : 5225
    Join date : 2010-07-08
    Age : 33
    Location : VA, USA

    Dios De la Tierra Empty Re: Dios De la Tierra

    Post by Kueshi Wed Jul 14, 2010 3:08 pm

    Tinkered and updated.
    Valintine
    Valintine
    Level 22


    Posts : 222
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    Dios De la Tierra Empty Re: Dios De la Tierra

    Post by Valintine Wed Jul 14, 2010 3:23 pm

    Accepted.
    Kueshi
    Kueshi
    Level 26


    Posts : 99
    Points : 5225
    Join date : 2010-07-08
    Age : 33
    Location : VA, USA

    Dios De la Tierra Empty Re: Dios De la Tierra

    Post by Kueshi Thu Jul 22, 2010 1:29 am

    Added new techniques specified below:

    Crystal Combination: Kueshi has the ability to combine 'stacks' of Crystal into larger crystals. A 'stack' is defined as anything generated in one turn (unless generated through the sword crystal launching technique which releases three stacks at once.)
    Three stack creations
    A)Three stacks can create one five foot long two inch thick spear
    B)Three stacks can be combined ontop of Kueshi's zanpakuto to make a much larger Nodachi.
    C) Three stacks can be combined yo create a three foot radius shield with razor sharp edges.

    Armor Reinforcement: Kueshi's armor has a likelihood to chip since it is rather hard and made of crystal. Kueshi has the ability to replace any broken crystal chunks with crystal equal to about the area destroyed. If an entire arm is broken, it would take four crystals to fix as an example. Kueshi can also add crystal overtop of areas of armor to make it thicker or to trap something inside of his armor.
    Valintine
    Valintine
    Level 22


    Posts : 222
    Points : 5075
    Join date : 2010-07-10

    Dios De la Tierra Empty Re: Dios De la Tierra

    Post by Valintine Thu Jul 22, 2010 4:27 pm

    Type up the...ratio for the armor repairs. Like you had said an arm = 4 crystals.

    What can he "trap" in his armor?

    And how long does this last?
    Kueshi
    Kueshi
    Level 26


    Posts : 99
    Points : 5225
    Join date : 2010-07-08
    Age : 33
    Location : VA, USA

    Dios De la Tierra Empty Re: Dios De la Tierra

    Post by Kueshi Sat Jul 24, 2010 6:37 pm

    Updated in the main post
    Valintine
    Valintine
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    Dios De la Tierra Empty Re: Dios De la Tierra

    Post by Valintine Sun Jul 25, 2010 6:55 pm

    Edits approved.
    Kueshi
    Kueshi
    Level 26


    Posts : 99
    Points : 5225
    Join date : 2010-07-08
    Age : 33
    Location : VA, USA

    Dios De la Tierra Empty Re: Dios De la Tierra

    Post by Kueshi Mon Jul 26, 2010 3:38 am

    Segunda Epta added
    Valintine
    Valintine
    Level 22


    Posts : 222
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    Dios De la Tierra Empty Re: Dios De la Tierra

    Post by Valintine Tue Jul 27, 2010 6:38 pm

    Kueshi wrote:Armor Reinforcement: In Segunda Epta, any break in armor can be fixed by designating Crystal generation to armor generation that turn. Even if the whole suit is shattered from some vibration based weapon, it only takes one turn.

    Extend it past 1 post. 1 post can be for a hand or leg, but certainly not a limb or the entire body. Also, because you're repairing armor, the armor will get weaker and weaker with each repair until eventually it cannot be repaired. Write up how many times each part (hands, feet, legs, etc) can be repaired before permanent damage settles in.

    Kueshi wrote:J) Kueshi can generate crystal around the end of the sword turning it into a larger Nodachi. This also makes the “Crystal sword launching” ability only have a one turn cooldown for Crystal Generation, as it leaves part of the sword still covered towards the hilt.

    Give this a duration and cooldown

    Monowire, Maiden, Genesis, and the egg shell all need duration and cooldowns because they are more advanced forms of what Kueshi can do. Maiden needs a higher cooldown than Genesis because it is more advanced.
    Kueshi
    Kueshi
    Level 26


    Posts : 99
    Points : 5225
    Join date : 2010-07-08
    Age : 33
    Location : VA, USA

    Dios De la Tierra Empty Re: Dios De la Tierra

    Post by Kueshi Wed Jul 28, 2010 4:47 am

    Updated.
    Valintine
    Valintine
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    Posts : 222
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    Dios De la Tierra Empty Re: Dios De la Tierra

    Post by Valintine Thu Jul 29, 2010 2:22 am

    Armor Regeneration: List required stacks to repair a leg, arm, and torso piece. Unless there is none there.

    Monowire: Needs a cooldown and duration.

    Crystal Genesis: Needs a cooldown (shorter than Maiden) and how long do the crystals last before they need to be launched? Or are they created then launched?

    Crystals Shatter: Is it any crystal? Or is this an attack in and of itself?
    Kueshi
    Kueshi
    Level 26


    Posts : 99
    Points : 5225
    Join date : 2010-07-08
    Age : 33
    Location : VA, USA

    Dios De la Tierra Empty Re: Dios De la Tierra

    Post by Kueshi Thu Jul 29, 2010 3:33 am

    Kueshi wrote:~ ~ ~ ~ ~ ~ ~ ~ ~Sealed~ ~ ~ ~ ~ ~ ~ ~ ~
    Armor Reinforcement: In Segunda Epta, any minor break in armor can be fixed by designating Crystal generation to armor generation that turn(IE: A section of arm or a glove). If the whole suit shatters it takes three turns. Each section can only be regrown three times before it can not be regrown.
    ---NEW Abilities for Segunda Epta---


    Crystal Monowire: Kueshi creates two baseball sized spheres five feet apart from each other connected by a single wire barely visible by the human eye. By holding the Crystals apart and holding the line taught, he can use the wire like an invisible blade to strike at the opponent. The wire will break against any bladed weapon of shikai strength or higher, but will rip through limbs and will not break against a hierro, but simply wrap around and trap the arrancar inside. Five turn cooldown. The trap is active until either three turns pass or it is broken. Once the wire is broken, the two orbs can still be controlled, but only count as a third of a stack.


    Crystal Genisis- Spikes: Kueshi can generate Spikes originating from the ground or from other crystal easier than he can creating crystal from thin air. These spikes stay connected to what they were spawned from and are stationary. One spike is about 6” in width and 8’ in length. It jets out of wherever it’s coming from about as quickly as a good punch, making it hard to dodge.

    The requested cooldowns are already there.(bolded) As for Crystal Genisis i am NOT launching anything. it jets up out of the ground or another crystal and remains stationary. I do not want to put a cooldown on Genisis because the idea is that I can use it to trap people and do things such as that; putting a cooldown on it would make it rather purposeless. As an attack with only a range of 8 feet and no mobility I dont see why it needs a cooldown.

    Crystal shatter is any crystal.
    Valintine
    Valintine
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    Dios De la Tierra Empty Re: Dios De la Tierra

    Post by Valintine Thu Jul 29, 2010 3:11 pm

    Armor Generation: You're still not telling me HOW LONG it takes for various parts to be regained. I get that in a post you could regenerate your hand or foot, but you cannot compare the generation of a hand or foot to the generation or an arm or a leg.

    Crystal genesis with what we talked about is fine.

    Crystal Shatter: Do you control when it breaks? Or is it just when a crystal breaks in general?
    Kueshi
    Kueshi
    Level 26


    Posts : 99
    Points : 5225
    Join date : 2010-07-08
    Age : 33
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    Dios De la Tierra Empty Re: Dios De la Tierra

    Post by Kueshi Sat Jul 31, 2010 2:13 pm

    Updated requested items; also went further in depth on the effect crystal shatter can have once it enters the opponent's bloodstream.
    Valintine
    Valintine
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    Dios De la Tierra Empty Re: Dios De la Tierra

    Post by Valintine Sat Jul 31, 2010 2:35 pm

    Spoiler:
    Kueshi
    Kueshi
    Level 26


    Posts : 99
    Points : 5225
    Join date : 2010-07-08
    Age : 33
    Location : VA, USA

    Dios De la Tierra Empty Re: Dios De la Tierra

    Post by Kueshi Mon Aug 02, 2010 1:38 am

    Move to approved weapon apps? <3

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