Name:The Legion armour
Looks:
Effect: Can Block average Cero Blasts from a Espada leveled from Sexta and down, and stop basic sword attacks from a blade in Shikai form from a LT level opponent. Can also help boost ones attack power, and increase ones energy. (increases energy through small injection which is injected into the wearer's back)
Drawback: The armour is pretty heavy and is often hard to move around in if the one wearing it hasn't been trained to use it. It is also fairly weak around the stomach when against a Cero or well place attack by a blade. The stomach is only ment to withstand basic slash attacks not stabs or highpowered cero. The speed is down graded to make it normal Shinigami movements, but one can not use Shunpo as effectively as the light armour; meaning can't use at all. This armour is ment to be worn by members of all the other Shinigami divisions other than 2nd and 4th divisional members.
Duration: For one battle thread (no more than 3 pages before the armour becomes weak, and is rendered usless; which in this case will start to fall apart)
Cooldown: three threads.
Looks:
- Spoiler:
Effect: Can Block average Cero Blasts from a Espada leveled from Sexta and down, and stop basic sword attacks from a blade in Shikai form from a LT level opponent. Can also help boost ones attack power, and increase ones energy. (increases energy through small injection which is injected into the wearer's back)
Drawback: The armour is pretty heavy and is often hard to move around in if the one wearing it hasn't been trained to use it. It is also fairly weak around the stomach when against a Cero or well place attack by a blade. The stomach is only ment to withstand basic slash attacks not stabs or highpowered cero. The speed is down graded to make it normal Shinigami movements, but one can not use Shunpo as effectively as the light armour; meaning can't use at all. This armour is ment to be worn by members of all the other Shinigami divisions other than 2nd and 4th divisional members.
Duration: For one battle thread (no more than 3 pages before the armour becomes weak, and is rendered usless; which in this case will start to fall apart)
Cooldown: three threads.
Last edited by Kyle on Mon Jul 26, 2010 11:03 pm; edited 2 times in total